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The standard ListView allows the value at column 0 the primary cell to be edited, but nothing beyond that. ObjectListView allows all cells Datetimepicker validating event c be edited. Depending on how the data for a cell is Datetimepicker validating event c, the edited values can be automagically written back into the model object.
This property can be set to one of the following values: None Cell editing is not allowed on the control This is the default. Eent Single clicking on any subitem evenr begins an edit operation on that cell. Single clicking on the primary cell does not start an edit operation. It simply Datetmepicker the row. Dahetimepicker F2 edits the primary cell. SingleClickAlways Single clicking on any cell begins an edit operation on that cell, even the primary cell unlike this eveng above.
DoubleClick Double clicking any cell starts an edit operation on that cell, including the primary cell. F2Only Escorts in ridgefield nj F2 edits the primary cell. Clicking does not start any editing. Individual columns can be marked as editable via the IsEditable property default value is Truethough this only has meaning once the ObjectListView itself is editable.
If you know that the user should not be allowed to change cells in a particular column, set IsEditable to False. Once a cell editor is active, the normal editing conventions apply: Enter or Return finishes the edit and commits the new value to the model object. Escape cancels the edit. Tab commits the current edit, and starts a new edit on the next editable cell. Shift-Tab commits the current end, and starts a new edit on the previous editable cell.
There are two ways this decision can be made: Registry based decision [v2. Deciding what editor to use based on the type of the value is the responsibility of the EditorRegistry. Without extra work, the EditorRegistry knows how to edit booleans, integers signed and unsigned of all sizesfloats, doubles, DateTime, and strings. It also handles all flavours of enums. If you wish to edit a different type of object or change the editor for one of the above typesyou can do this through EditorRegistry.
For example, there is no standard editor for a Color. To handle the editing of colours, we would need a Control which can edit an instance of Color, and then to register it with the EditorRegistry. Which migh look something like this: Register type Colortype SuperColourEditor ; You can also register a delegate with the registry to give you more flexibility when configuring what exact control to use for a given value: Within the handler for this event, the programmer can create and configure any sort of widget they like and then return this widget via the Control.